Much like formation into the boundary (FIB), the Red Zone and goal line can be a tricky place for defensive coordinators. As the field is reduced for the offense, the likelihood of deep throws or play-actions is limited. In a FIB set, the offense puts a majority of their players into the boundary. By doing so, the offense is trying to get the defense to overcompensate for the speed, or strength, into the boundary. If the defense overcompensates, the offense can now take advantage of the space (or match-ups) to the field. The Red Zone/goal line area is no different. Offense change once they enter the +20, changing as they get closer to the goal line. Whether it is cluster/bunch sets or bringing WRs closer to the box, modern offenses have numerous ways to challenge a defense (and don’t forget going big with extra linemen).
Most modern offenses are looking for space to get their best athletes in one-on-one situations. Inside the defense’s +20 (Red Zone) is no different. As the field is reduced many offenses tighten the splits of their receivers (Bunch/Stack sets) or try and get their best man in one-on-one coverage versus a corner (Fade/Comeback). If the defense plays man coverage the offense will use rub/pick routes and cluster/bunch sets to combat this. If the defense is using zone, the offense will most likely create high-low concepts to try and bait a defender, only to throw the ball over or under his alignment depending on the play.
The objective of any defense is to force low percentage throws or throws into tight windows. This is where Quarters comes to play a pivotal role in defending modern offenses, especially in the Red Zone. Outside of powering the ball over the goal line, modern spread offenses try to reduce their splits to force the defense to play sound pass distribution and communicate. When the formation is reduced, it is important for the defensive personnel to understand where everyone is aligned and how the multiple rub/pick routes are to be distributed. Even the slightest misstep in the Red Zone can open a gaping window for the QB to throw into (If looking for a resource on Stack/Bunch formations click HERE).
The main objective of Quarters coverage is to force the most difficult throw for the QB. Whether basing out of 4-Read (Sky/Quarters) or 2-Read (Cloud), a defense must understand how the reduction in field space changes the coverage and distributions. Red Zone and FIB situations should be treated with respect and different than a normal situation. The defense must adjust to both scenarios without overcompensating and leaving leaky spots on the field. Overcommit to the pass, and offense will run it down the defense’s throat. Overload the box, and the defense becomes susceptible to play-action and Run-Pas Options (RPOs). The key to a great Red Zone defense is to understand what the offense is trying to accomplish, who they are trying to get the ball to, and how they react inside the +20 and inside the +10. Continue reading “Adapting Quarters – Red Zone & Goal Line Coverages”