Kick the coverage with out the spin.
The biggest issue facing defenses when defending 3×1 formations is the run/pass conflict of the Mike. No other player in a 3×1 formation has more on their plate than the leader of most defenses. In modern football, the age of a “plugger” at Mike is over. Each LB must be able to cover underneath routes and understand how their run fits relate to their pass drops. Defenses can no longer afford to drop their LBs to “zones” or landmarks. Each player is a link in a chain. As the spread becomes a permanent fixture in most regions’ football cultures, defenses are turning to match schemes to help alleviate the issues seen in traditional defenses.
Traditionally, teams have spun to the three receiver side to allow the Mike to stay in the box, switching his responsibility of relating to the #3 receiver to “plugging” the middle of the formation. Eliminating this run/pass conflict helped defenses against the “spread-to-run” offenses but it opened them up to high percentage throws that could easily become fatals (TDs) when those offenses ran play -action. In the diagram below, an Over Cover 3 scheme is shown:
Right away, the main issue with Cover 3 or “kick” coverage to Trips is the backside corner is in man-to-man coverage with the single WR. Offenses traditionally have left their best receiver at the “X” because of this defensive scheme. The best offensive receiver on the field is lined up across from a player with little to no help. This can spell disaster for defenses. As the spread as evolved, offenses have developed reads for the third level. If a defense spins to a 3×1 formation (“kick”) the offense can easily check to a backside choice route depending on the leverage of the corner. For most, this is a post route ran right off the back of the kicking safety. This is a high percentage throw that can spell disaster for defenses. Continue reading “Defending 3×1 Formations – Solo Coverage”
When teams empty the backfield know how to line up.
Teams run empty backfields to isolate WRs and open the middle of the field. With more teams opting for athletic QBs, empty sets have become a way to expand the QB running game. Defensive coordinators that want to keep a six-man box are forced to run “Zero” coverage behind the front with help only coming by late support underneath from the inside linebackers (better to just send a six-man pressure and force an errant throw), or spin to single-high. Either way, “Zero” or single-high coverage, the defense is putting its defenders in one-on-one situations. Split field defense can adjust to any empty set, but it puts the ILBs in conflict. Following base Trips rules and running an Under Front versus Empty, the Will LB is responsible for the “A” gap yet has to cover down to the weak slot. This conflict can be used against the defense and is a primary example of why Empty sets are so hard to defend.
The sister formation to Empty is Quads. This set stresses the defense even more and forces the backside safety to become a box player. The Quads set shifts the defense to the four WR side. This shift puts the DS into primary fit support in the “A” gap and completely takes the Mike LB out of the fit (another reason teams like Quads). By taking a box LB out of his fit, the offense has now forced the defense into an uncomfortable situation. Spread teams also like Quads when they have a stud WR. By alignment alone, Quads forces a one-on-one situation to the single WR side. The DS still can help the backside CB, but with any run action by the QB, or a pulling Guard, the DS must honor his fit and work into the box. This allows a brief window in the middle of the field (high percentage throw). Whether 3×2 or 4×1, the offense can put immense pressure on defenses by eliminating the RB from the backfield. All is not lost, 4-2-5/4-3 split field defenses have several ways they can combat empty backfield formations without blitzing or dropping eight. Continue reading “Defending Empty and Quads Open”
If the offense won’t throw to #1, lock him up and reduce the field.
When defending a team that runs Trips it is important for the defense to have multiple coverage options. Depending on how an offense chooses to attack a defense the selection of the right coverage can be crucial. Being able to switch from base coverage to base coverage allows the defense to keep the offense on its toes. If a defense only runs one base coverage against Trips, offenses will quickly find a way to exploit it. This fact alone should encourage a defensive staff to carry multiple coverages into a game and be able to use them when the opportunity arises.
Many times offenses use the #1 receiver as a decoy or chooses to run him off to create a void so the #2 or #3 WR can run an out route into space. One way to counteract the nonuse of #1 and outs by #2 or #3 is to run Special Coverage. Unlike Stress where the Sam is blind to what the #3 WR is doing, Special eliminates the #1 completely and reduces the field. The Sam takes on the responsibility of a Two-Read CB. His eyes are squarely on #2 and will carry the vertical of #2 if the offense runs vertical routes. Like Stress, the key player is the Sam linebacker and his ability to run with a vertical route. Eliminating #1 puts the Sam on an island with #2. As stated earlier, having options in coverage is important to defending the spread. A defense must be able to adapt to any situations and adjust to any formation/scheme thrown at it. Continue reading “Defending Trips – Special Coverage”
Most HS QB’s can’t throw the 25 yard Comeback. So make’em.
Defense is reactionary by nature. The offense knows the play and the defense must be structured enough to counteract and defend. Outside of forcing the offense’s hand through pressure, a defense must play on the law of averages and use the tendencies of the offense against them. For most high school offense the #1 wide receiver in a Trips set rarely gets the ball, and when he does it usually comes by way of an underneath route or a sprint out by the offense. Few high school QB’s can make the 25-yard comeback throw from the opposite hash. The few that can make the throw must execute the long throw which can tend to hang in the air long enough for a good corner to react to it. Plus, most high school offenses won’t run a four vertical play and attack the #1 WR to the Trips side. Usually, it is the #2 on a bender or the “X” WR to the boundary (especially if the defense is “kicking” to the three WR side). Using the law of averages can give the defense an advantage and protect itself from the backside fade and a “solo-ed” CB.
Defending Trips is about sectioning off the formation and forcing a weak armed QB to make a long throw. Some defensive coaches turn to Special coverage against Trips because the #1 WR rarely gets the ball. In Special, the CB will lock on the #1 WR and the defense runs a Two Read scheme by bracketing the #2 and #3 WRs. This allows the Sam to move to outside leverage of the #2 and drive on any out routes. The #3 WR bracketed by the Mike underneath and the field safety (Cover Safety – CS). There are several issues when Special is the base defense against Trips. One, the coverages is susceptible against crossing routes by the #1 and #2 WRs. Since the CB is locked on the #1 WR he must follow him everywhere he goes (MEG coverage). Offenses can easily use rub and pick routes to wall off the CB and knock off the Sam. Another issue with Special is the vertical of #2. Since the Sam is outside leveraged, and the CS is holding the inside of the #3 WR, it is easy for the offense to use a four vert scheme to attack the coverage. Most teams will run the #3 WR on an “over” route to the opposite hash allowing the #2 WR to bend into the middle of the field (MOF) creating a window and a relatively easy throw for any QB. By alignment, the Sam is beat to the inside and must work outside-in to get hands on the WR. Special is great when teams are running out routes with #2 and #3 and is a coverage all two-high defenses need in their repertoire. If teams are attacking vertically, Stress is best. Continue reading “Defending Trips – Stress Coverage”
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The top 3×1 coverages explained.
The trips set creates a dilemma for any defensive coordinator and starts in the box. The problem with any 3-by-1 (3×1) set is how you defend the #3 receiver. If a defense runs an under front, removes the Mike, and covers him down on the #3 WR, you lose a man in the box and make the Mike a fold player. A fold player is susceptible to the spread’s deadly weapon, the RPO (run-pass option). The run-pass conflict created by Mike’s width and assignment can cause him to hesitate. Play a team like Baylor, who spreads their trips past the hash, and the Mike will struggle to get the #3, and fold into the box. In theory, the Mike is always wrong. That’s pretty depressing news for a DC.
If a coordinator wants to keep a 6 man box and put the 3 technique (DT) to the Trips it creates a problem for the Mike, who has to plug the strong-side “A” while reaching #3 in pass. That’s not easy. The answer for most coaches is to kick the coverage (bring the backside safety across), or spin to Cover 3. In order to make it hard on the offense, a DC must change-up the coverage or move the gaps. It is important to have a base coverage. One that protects you from the most harm. In order to stay ahead of the offense, a defense must be multiple in its looks, adding pressures, blitzes, and a change-up in coverage if need be. Part 2 of “How do you play Trips?” will explain the coverage piece to 3×1.
Continue reading “How do you play Trips? Pt. 2”